Hello everyone.
I’ve been struggling with alternate picking fast rifts for a long time now and playing 16th notes at 200bpm just seemed completely our of reach to me. I was plateauing around 165-170 bpm
Last week I’ve watched the “pickslanting primer” video on youtube and I realised that I was plateauing due to string hopping.
However now that I’ve figured that there needs to be some pickslanting, I can play a bit faster now, but I know I need to figure my optimal pick movement mechanic and have a practice method that will yield results.
I have a few questions concerning picking motion mechanics:
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I need to find the picking motion that lets me pick as fast as possible. I feel more comfortable with a combination of wrist deviation and rotation, however, I can pick much faster when adding some elbow motion, at the cost of much more muscular fatigue. Should I work on increasing speed on the motion I feel more comfortable on, or, build stamina on my fastest motion?
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Is it ok to use two different motions, e.g wrist most of time and elbow for fast tremolo picking?
Here’s an example of the kind of riffs I’m working on:
From “Suicide Machine” by Death
From “Flattening of Emotions” by Death
The arrows indicate the notes that are giving me trouble. I used to have a problem with the string hopping component and everytime I would try to increase the speed, I would unconsciously simply skip these in order to reach the next string.
Even though with DWPS, string hopping is not a problem anymore, my old habit is what’s holding me back.
Another question I have is, at high enough speeds, how to KNOW for sure that you are playing an even number of notes? When I play at my fastest I cannot hear if I’m playing 5 or 6 notes. Is it supposed to be proprioception? Or do you use your chunking to teach your brain to teach “play 6 notes” or “play 8 notes” as one motion?
How can I implement chunking on those riffs if I can’t even really hear how many notes I’m playing (at my highest speed)? Slow it down enough that I can heat all the notes and somehow keep the same picking mechanic?