I’m afraid you’ve misunderstood the question, or at least the reason for asking the question. It has absolutely nothing to do what is the most effective method of alternate picking. And for the record, I’m not trying to criticize you; what I am trying to do is ensure that my OP isn’t being misunderstood.
The question, which Troy certainly can answer if he wants, would mean something to me. It’s not vitally important that I find out the answer to the question but since this is a subject which interests me, it would mean something to me to know the answer.
I’m asking Troy because I don’t know of anyone else who has done what he has done, which is learn all these different ways of alternate picking. Most people have no reason to learn all or even most of the ways of picking Troy has learned. Most people don’t have any reason to keep learning different ways to pick once they’ve mastered one of the ways.
So, to reiterate my original questions:
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Which of the various motion mechanics for alternate picking was the most difficult for you to learn well enough so you could demonstrate it.
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How many weeks or months was it from the time you started working on it to the time you were ready to demonstrate it to your audience?
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Was picking using UWPS (original CTC definition) much more difficult and time consuming than DWPS? How long did it take to become proficient enough at UWPS that you felt comfortable demonstrating it on video to your audience?
To me, it would be interesting to know which one was the most difficult to learn. I asked question 3 because of the following: Since from the Masters In Mechanics material, it seems to me that Troy’s original method involved a DWPS pick position and the pick trajectory most commonly associated with DWPS, I’d like to know how long it took to go from being a primarily DWPS player to being able to pick in an UWPS method (original CTC definition of UWPS picking).