Ok we’re up:
https://troygrady.com/channels/talking-the-code/introduction-to-picking-motion/
If you missed the live version, fret not (ahem). With most of the technical difficulties trimmed out and a few more cutaway examples included, this is probably a more watchable lecture than the live one, so you’re in luck.
More importantly, this is easily the most complete overview of common picking motions that we have done. We’re addressing arm and hand position and movement, including practical advice for achieving these things, that has been sorely lacking in our instructional stuff to this point.
If it seems like we’re going backwards in addressing basics things that we should have covered right off the bat, I think it’s only because a lot of this stuff is way more complicated than we initially imagined. We were certainly guilty of underestimating what a challenge some of these movements can be for players who don’t have them yet. Or even those that do.
That these are ostensibly the most popular picking movements in use, and yet few if any players actually use them all, only underscores how many variables are at play. Some of the topics we address here, like wrist anchoring and offset, and the blended nature of picking movements like forearm rotation, are not at all obvious and I probably couldn’t have even given this talk a few years ago.
We’ll probably chapterize this for the Pickslanting Primer eventually, maybe with some more player examples and animation references for the anatomical stuff.